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          1. Metaverse 2023 Investing Beginners to Advance, Monetise Trends, Fashion, Coins, Games, NFTs, Web3, Digital Assets, Real Estate, Virtual Reality (VR), and Cryptocurrency Investments

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          1. The importance of Virtual Reality in Ready Player One by Ernest Cline and its Movie Adaptation

            The importance of Virtual Reality in Ready Player One by Ernest Cline and its Movie Adaptation

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          1. New Trends in Argentine and Brazilian Cinema

            New Trends in Argentine and Brazilian Cinema

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          1. Hesychasm and Art: The Appearance of New Iconographic Trends in Byzantine and Slavic Lands in the 14th and 15th Centuries

            Hesychasm and Art: The Appearance of New Iconographic Trends in Byzantine and Slavic Lands in the 14th and 15th Centuries

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          1. Impacts of Virtual Reality on the Psychology of Users and its Implementation in Brand Communication. VR as the Future of Advertising?

            Impacts of Virtual Reality on the Psychology of Users and its Implementation in Brand Communication. VR as the Future of Advertising?

            NTD2613
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          1. Virtual Reality and Virtual Environments in 10 Lectures

            Virtual Reality and Virtual Environments in 10 Lectures

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          1. Dynamic Simulation and Virtual Reality in Hydrology and Water Resources Management

            Dynamic Simulation and Virtual Reality in Hydrology and Water Resources Management

            NTD3237
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          1. New Trends in Contemporary Latin American Narrative: Post-National Literatures and the Canon

            New Trends in Contemporary Latin American Narrative: Post-National Literatures and the Canon

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          1. Emerging Trends and Issues in Management Consulting: Consulting As a Janus-faced Reality

            Emerging Trends and Issues in Management Consulting: Consulting As a Janus-faced Reality

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          1. Virtual Reality in the Assessment, Understanding and Treatment of Mental Health Disorders

            Virtual Reality in the Assessment, Understanding and Treatment of Mental Health Disorders

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          1. New Trends on Nonlinear Optics in Nanostructures and Plasmonics

            New Trends on Nonlinear Optics in Nanostructures and Plasmonics

            NTD3797
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          1. Virtual Reality in the Assessment, Understanding and Treatment of Mental Health Disorders

            Virtual Reality in the Assessment, Understanding and Treatment of Mental Health Disorders

            NTD4374
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          1. Annual Review of Cybertherapy and Telemedicine 2015: Virtual Reality in Healthcare: Medical Simulation and Experiential Interfac

            Annual Review of Cybertherapy and Telemedicine 2015: Virtual Reality in Healthcare: Medical Simulation and Experiential Interfac

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          1. New Trends in Computer Technologies and Applications

            New Trends in Computer Technologies and Applications

            NTD5723
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          1. Modern Trends in Human Leukemia VI: New Results in Clinical and Biological Research Including Pediatric Oncology

            Modern Trends in Human Leukemia VI: New Results in Clinical and Biological Research Including Pediatric Oncology

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          1. New Trends in Haemostasis: Coagulation Proteins, Endothelium, and Tissue Factors

            New Trends in Haemostasis: Coagulation Proteins, Endothelium, and Tissue Factors

            NTD6599
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          1. Cross-Cultural Design. Applications in Learning, Arts, Cultural Heritage, Creative Industries, and Virtual Reality

            Cross-Cultural Design. Applications in Learning, Arts, Cultural Heritage, Creative Industries, and Virtual Reality

            NTD6677
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          1. Trends, Experiences, and Perspectives in Immersive Multimedia and Augmented Reality

            Trends, Experiences, and Perspectives in Immersive Multimedia and Augmented Reality

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          1. Augmented and Virtual Reality in Industry 5.0

            Augmented and Virtual Reality in Industry 5.0

            NTD8099
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          1. Immersive Virtual and Augmented Reality in Healthcare

            Immersive Virtual and Augmented Reality in Healthcare

            NTD8100
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          1. Trends, Experiences, and Perspectives in Immersive Multimedia and Augmented Reality

            Trends, Experiences, and Perspectives in Immersive Multimedia and Augmented Reality

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          1. Augmented and Virtual Reality in Social Learning

            Augmented and Virtual Reality in Social Learning

            NTD8909
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          1. Advances and New Trends in Environmental Informatics

            Advances and New Trends in Environmental Informatics

            NTD9539
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          1. Virtual Reality in Behavioral Neuroscience: New Insights and Methods

            Virtual Reality in Behavioral Neuroscience: New Insights and Methods

            NTD9539
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          1. Virtual and Augmented Reality in Education, Art, and Museums

            Virtual and Augmented Reality in Education, Art, and Museums

            NTD9576
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          1. Frontier Topics in Banking: Investigating New Trends and Recent Developments in the Financial Industry

            Frontier Topics in Banking: Investigating New Trends and Recent Developments in the Financial Industry

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          1. Augmented Reality and Virtual Reality: Changing Realities in a Dynamic World

            Augmented Reality and Virtual Reality: Changing Realities in a Dynamic World

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          1. New and Future Developments in Microbial Biotechnology and Bioengineering: Microbial Biofilms: Current Research and Future Trends in Microbial Biofilm

            New and Future Developments in Microbial Biotechnology and Bioengineering: Microbial Biofilms: Current Research and Future Trends in Microbial Biofilm

            NTD12600
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          1. Advances in Modeling and Simulation in Textile Engineering: New Concepts, Methods, and Applications

            Advances in Modeling and Simulation in Textile Engineering: New Concepts, Methods, and Applications

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